As a content creator I’m often approached by developers and publishers who want me to cover their game or product on my various social media platforms. They’ll send me a game with the understanding that I’ll play it and cover it as Blerdy Otome. Most of the time, these are publishers or developers that are familiar with me and my content, so they are approaching me because they feel that I am a good fit to promote their game or product.
Occasionally, I’ll get a publisher that has clearly not done their homework who will send me a game that is very much outside of my wheelhouse. Just last month I had a publisher reach out to me about promoting their porn game, and while I do play a lot of 18+ visual novels, something like PornStar Harem is just not something I’d cover on this site (or anywhere else for that matter). I’ll try just about anything once, but even I have my limits, because at the end of the day, Blerdy Otome is a space for uplifting creators and media that spotlight diversity and for me to talk about my interests.
It’s been a while since my last Confession and that’s because I didn’t have anything I needed to get off my chest. But, it’s a new year and with it comes the promise of new game releases and the inevitable pull we as gamers feel to keep up with the latest trending game. FOMO is real and no one wants to be out of the loop. But it’s hard keeping up with new releases and it’s exhausting trying to keep up with everything.
So, apparently there has been some discourse in the otome games community—I mean, when is there not drama—concerning using the term “otome” for more inclusive titles. There have been some folks in the fandom who are upset that folks are using otome as a catch all term for any game that fits the otome mold, ie. a protagonist who romances pursuable characters. Some, use otome to encompass idol and card-raising mobile games, like A3!, and more recently Tears of Themis. While others feel that LGBT+ indie games to be otome.
This is not the first time this issue has cropped up over the years and it most definitely won’t be the last, but I think this new wave of discourse is just disheartening. Times have changed, games are becoming more inclusive and more people are seeing media that speaks to them and their truth, so it only makes since that the language we use should grow and change with the media. So, today I’m going to talk about what makes an otome an otome and where I stand on including LGBT+ games within that otome umbrella.
I know, potentially polarizing opinion incoming–don’t @ me.
But, if you’ve been following me for awhile it shouldn’t be such a big shock that I prefer indie otome games over the more “traditional” Japanese otome games. I mean on a very basal level, indie otome games are much more accessible and available than Japanese otome games. Sure, we’ve been getting tons more otome games than we have in the past, but given the volume of otome games being released in Japan annually, what we get through localization is merely a drop in the bucket. Not to mention localization titles are selected and curated by companies that at the end of the day are protecting their bottom line. So the games that do make their way to the West are ones that are considered the most “financially viable” (read: safe).
Hey Blerdy Tribe, how’s your week been? We finally made it to Friday and for those of us in the States, Monday is Memorial Day, so we get a THREE DAY WEEKEND!! Since I get every other Friday off during the Summer this marks my 2nd three day weekend in as many weeks and trust I’m loving it! This week starts the beginning of me officially starting some of the new tasks that came with my recent promotion so it’s been kinda hectic for me on the work front, but my supervisors have been really good about helping me out when I get stuck with something.
Last week I finally took the plunge and officially did my first Twitch stream and let me tell y’all it was terrifying—I get super nervous talking in front of people and even with my camera off (due to technical difficulties) I did still fumble a bit every now and then. But, everyone who came through was super nice and patient with me and I cannot thank you all enough for hanging with me through my first stream! I fucked up and forgot to turn on the save stream feature on Twitch so sadly there is no VOD there, but my inner Virgo had the forethought to record the stream on my end and I did upload my copy to YouTube, so you can see it there. I’m still working on a schedule, but I might try streaming this weekend (no promises though).
So, between the hustle and bustle of the week I managed to check out some neat shows and manga and I just need to get some fangirling out!
Hey Blerdy Tribe, how’s your week been? We finally made it to Friday and let me tell you this has been one hell of a week, so ya girl is ready for the weekend! We have this big conference coming up at work next week, so there’s been a bit of an upswing in the amount of requests I’ve had to deal with at work and some of them range from the bizarre—like conspiracy theories about COVID-19 to the mundane—help logging into a member account. It’s a mixed bag, but it definitely makes the work day exciting! So, after a long day of adulting I like to spend my spare time doing things that help me de-stress… like fangirling~
Fangirl Friday isn’t a new feature, rather I’m taking an old segment and putting a bit of a spin on it! Instead of talking about just one topic, this’ll be a space for me to talk about all the stuff I’ve been getting into, ya know aside from playing games! And this week I’ve been catching up on some anime watching and buying manga to fill out my collection!
Elitism in the otome games community has been the bane of the fandom since the beginning and I’m tired of folks bashing otome game localizations and Western fans of the genre. It seems like every time a new otome game localization is announced, folks who have played these games in the original language seem to crawl out of the dark recesses of the internet to find fault with the as of yet UNRELEASED localization. As a Western otome fan who doesn’t have a working knowledge of the Japanese language these new localizations give me and others like me a chance to experience otome games that otherwise we’d never get a chance to play.
I usually stay out of the otome discourse, because fandoms can be toxic and as a grown adult woman, I have bigger things to worry about than arguing with folks on the internet. But, with the increase in new otome game localizations the elitism that permeates the otome fandom has reached an all time high and I’m just sick of it! So, today I want to share my thoughts on elitism in the otome games fandom from the perspective of a Western fan who is fed up with all the BS.
So first off, check your privilege at the door–I am not here to entertain trolls. If you don’t agree with me, fine; everyone is entitled to their opinion, but I will not abide by personal attacks or bullying–you will be blocked.
I started this series as a way to get personal with you all and share my thoughts about things happening in the otome community or share fun stories and anecdotes about being an otome fan. So, for the new year I wanted to share a story that is definitely one of the more interesting experiences I’ve had over the years.
For my first confession of 2021, I thought I’d tell you all the harrowing tale of how I got my copy of the Hakuoki Kyoto Winds art book–and trust me it’s something… Now, because this story involves another person I have omitted their name for anonymity and even though it was over 3 years ago, I checked in with them to make sure it was okay to share and they gave the go ahead. So trust I covered my bases on this one….
I have been running this site for a little over five years and there is one question that has plagued my blogging experience: Do you have any game recommendations?
It’s not that I don’t want to give game recommendations. Hell, I give them all the time, to friends, family, complete strangers on the internet… I have lists dedicated to game recommendations! I can’t tell you how happy I get when someone doesn’t just play a game I recommend, but they fall in love with it. It’s one my single greatest joys as a reviewer.
‘Do you have any game recommendations?’ is an innocent enough question–on the surface. Y’all this is one hell of a loaded question. Imagine for a minute that this question appeared in your twitter DMs; no background info about the asker, no point of reference on games they’ve played… nothing. Just…
DO YOU HAVE ANY GAME RECOMMENDATIONS?
Do you give a general recommendation? What if you suggest something from a genre they don’t even like? What if the game you suggest has triggers for them? What if they’ve already played it? What if they can’t play the game because they don’t have access to the platform it’s on?
Even if you know the person asking the question, you still run the risk of making a “bad” recommendation and that’s a lot of pressure sometimes OR maybe that’s just me. So, instead of sending “Do you have any game recommendations?” or some variation, here’s how you SHOULD ask for recommendations.
Blerdy Tribe, I’ve been rather inactive lately and for that I apologize, but real life got kinda hectic for a while there and I just didn’t have the time or the energy to read through 100k+ visual novels. I’m human. But, that brings me to something that I have been meaning to talk about on this blog for a very long time—visual novels are long af!
You’d think that’s a given, I mean they’re called visual novels for a reason. But, time and time again I underestimate just how much time I need to finish a visual novel (or an otome game for that matter). I know some folks who blaze through games in about 2 days and I am always in awe of their speedy playthroughs, but I just don’t operate like that—especially if I plan on writing a review. I take my time, dragging out my playthroughs for weeks (sometimes months) to ensure that I get the full scope of the characters and the story—or at least that’s what I want you all to believe.