While the initial Japanese PC release was an 18+ release, it appears that the new Switch port will be a 17+ release. The English language update will work with existing saves for previously purchased Japanese physical and digital releases. The English language digital version will be released October 2022.
Hey Hey Blerdy Tribe, I have some amazing joseimuke news hot off the presses!! Moonchime Studios is pleased to announce a collaboration with the Japanese publisher Poni-Pachet to bring their latest project to English-speaking audiences, this project is Haunted Obachestra!
Poni-Pachet will publish the game and Moonchime Studios will localize it and be directly involved in the Kickstarter campaign management and other publishing efforts. Our friends at Poni-Pachet hope that this will help them connect with the community outside of Japan.
Haunted Obachestra is a fully-voiced joseimuke adventure for everyone, and will be made available for PC. The focus is on creating an immersive experience for the players by centering them in the story as the human protagonist, with options to select a gender and change the name. Music is a pivotal aspect of this multimedia project, and each song is crafted to reflect the characters and enhance the story.
In the year of our lord 2022, at a time when otome gamers have been blessed with more otome localizations than we can feasibly play, otome fans are still having to prove that there is a demand for otome games in the West. What’s worse is this new wave of frustration was brought about by Koei Tecmo, which many in the otome community know for their Ruby Party line of games, most notably the Angelique series. In a recent interview with the development team behind Touken Ranbu Warriors, the team remarked that the publisher would consider bringing Ruby Party otome games to the west “if there is a demand”. The issue further came to a head when Koei tweeted that “demand” would be determined by how well Touken Ranbu Warriors does in sales.
7’scarlet is a mystery otome game and one of the most recent localizations to make its way Stateside. The game follows Ichiko Hanamaki, a college student whose brother disappeared a year prior to the start of the game while visiting the town of Okunezato. While investigating the town, Ichiko and her childhood friend Hino stumble upon a strange website detailing several mysteries surrounding the town and decide to participate in an online meetup hosted by a few of the site’s members. Once in Okunezato, Ichiko and Hino meet the rest of the Okunezato Supernatural Club and begin investigating the strange goings on in the town. But, when a series of mysterious deaths began to take place, the town’s dark past is slowly revealed.
When I picked up 7’scarlet, I wasn’t expecting to stick with it as long as I did, let alone finish the damn thing. I fully intended on just playing one route and tucking the game safely back into my backlog. Sadly, the route I was most interested in playing is the second to last route in the game (I’m not including the True End or the Secret Route). Pro tip: A sure fire way to get me to play all the way through a game is to stick the megane routes at the end of the game. So, I powered through all the routes until I could finally romance the bespectacled hottie of my dreams and by that point I figured why not just go balls out and finish the game. Now that I have that coveted PSN 7’scarlet Completion trophy, I’m ready to give my thoughts on the game.
Hey Hey Heroes, Travelers, and Wandering NPCs, as promised, here’s the first official Otome Debates post! Going into 2018 I wanted to branch out a bit from just otome game reviews, by adding some editorial styled otome games related content. The idea is to produce informative content about otome games that both fans and non-fans of the genre can enjoy. So what should you expect from this and other Otome Debates posts?
This is a brand spankin’ new bi-weekly (Tuesdays) post series where I talk about a few of the “controversial” topics floating around the online otome community. I’ll be covering a wide range of topics within the scope of otome games and their connected media. You don’t necessarily have to be familiar with otome games or the online otome games community to enjoy these posts, since they will mostly offer a general overview of the topic with points from both sides.
This week’s topic is one that has caused a lot of buzz in the online otome community. It’s a topic that has been at the center of some of the most heated Twitter battles… a topic that has divided the community for years… I wish I was joking, it seems like every time an English language version of an otome game is released in the West, the online otome games community implodes. Friend turn on friends, members of the #OtomeArmada immediately scramble to opposing sides and the rampant passive aggressive tweets begin to fly… But, what is “localization” and is it really worth all the fuss?