Tag: Game Reviews

[First Thoughts] Seiyuu Danshi – BL Game Review

I think a disclaimer is in order with this game, since I’ve only really finished one route in Seiyuu Danshi, so this isn’t a “full game review” in the traditional sense. However, I kind of feel like I got a pretty good sense of the game as a whole after my first playthrough and I’d like to share my “experience”.

A large part of the gameplay is dedicated to the stats raising, but with elements of a life simulator thrown in, giving players full control of the game’s protagonist, Haato as he navigates his career as a voice actor and his relationships—both platonic and romantic—with the game’s colorful and expansive cast of characters.

When I initially played the demo for Meyaoi Games’s boys love stats raiser Seiyuu Danshi back in 2016, I was excited for all the interesting features, stats raising included. It was a fresh idea at the time and at least in the limited time frame of the demo, the stats raising wasn’t too overbearing and felt much more casual than I expected going in. So, when the final version of the game was released I was eager to see the fruits of the developers’ labors and I’m not gonna lie, Seiyuu Danshi is a pretty impressive game.

Game Details

  • Available for Windows, Mac, Linux 
  • Price: $32.99 USD
  • 5 pursuable male characters (and 2 Secret Characters)
  • Gameplay Length: 60+ hours
  • Partial Voice Acting

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Bite-Sized Review – Nightshade

Where to Get the Game: Steam

A little while ago I went on a recovery mission into my backlog and I “rescued” a few titles from the depths. One of those titles was Nightshade. When this game was originally released I didn’t have the money to purchase it, so a friend of mine from an otome group I’m in gifted it to me on Steam. Even then, I didn’t immediately play the game, and I have to wonder that if I had played it back then when the entire otome games community was hyped as hell for this game, maybe, just maybe my opinion might have been different. But, I didn’t and I’m gonna be upfront with you guys, I did not enjoy this game and the only reason I even finished the game was out of a moral obligation to the friend who bought it for me the game.

I went in expecting Nightshade to be this epic historical fantasy on par with the much beloved otome darling Hakuoki, but what I got was a bland and largely forgettable gaming experience. Everything was just so meh, it just didn’t WOW me the way I thought it would. The premise was okay, the characters were okay, and the story itself was just… you guessed it, okay. It just didn’t stand out at all. Everything was just so predictable and unoriginal, HELL if you’re looking for a better game with shinobi, I highly recommend the mobile game Destiny Ninja it has its moments, but at least it’s FUN. Nightshade just played it too safe.

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Love Brings You Home – Arata Yuki Main Story Review

With all the flashier titles in their catalog, Love Calls You Home is one of their underrated gems. It doesn’t come with all the gimmicks and angst of some of their more popular Otome Romance titles, so it’s pretty easy to overlook this unassuming slice-of-life romance. An overworked young woman finds herself in close quarters with a handsome and supportive guy, and while the circumstances for their cohabitation differ by route, the romance between the MC and her chosen love interest remains largely grounded in reality. The only “gimmick” is that a majority of the guys are secretly famous or have lucrative careers. I kind of got the impression that this was what Voltage was going for with their older title, Serendipity Next Door, which has a similar premise.

Currently, four out of the five love interests are available—Taiyo, Arata, Liam, and Hazuki. Because, I’m biased towards kuudere and tsundere, I picked Arata’s route as my first conquest of the game.

Also, because folks (myself included) are fussy about spoilers. Here’s your one and only spoiler warning. This review will have minor spoilers for Arata’s route and Love Brings You Home.

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I Finally Finished My First Route in Code Realize ~ Guardians of Rebirth~

I’ve been playing Code Realize ~ Guardians of Rebirth ~ off and on for the past five or so years and despite the overwhelming love for the game I could just never seem to make much headway with it. So in 2019 I made a bit of an unofficial resolution to finish at least one route before the end of the year and at long last I was able to complete my playthrough of Impey’s route! Took me five long years, but I can finally say I’ve at the very least played Code Realize and I’m not gonna lie, I have some mixed feelings about it. This won’t be so much a review as some thoughts I’ve had about the game over the years—and after five years I’ve amassed quite a few.

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Code Realize was one of the first major otome game releases to make its way stateside. Developed by Otomate for the PS Vita in 2014, Code Realize is a steampunk fantasy, featuring a cast of characters based on famous literary and historical figures. The game follows Cardia—a young woman whose body produces a deadly poison that melts anything she touches—spends her days in an abandoned mansion to protect others from her affliction. Labeled as a monster by the locals, Cardia resigns herself to a life of loneliness until Royal Guards break into the mansion and attempt to capture her. She is saved by infamous gentleman thief Arsène Lupin, who promises to help her find her father, the only person who might be able to remove the poison coursing through her veins.

Game Details

  • Genre: Fantasy, Mystery, Action, Romance
  • Available for PS Vita | Nintendo Switch (Feb 2020)
  • Full Voiced
  • Gameplay Lengh: 30-35 hours
  • Cost: $39.99
  • 5 male romance options
  • Similar Games: Steam Prison, London Detective Mysteria

Spoiler Warning

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Psychedelica of the Ashen Hawk Otome Review

I just finished my first playthrough of Psychedelica of the Ashen Hawk and I’d like to get my initial thoughts about the game down before I get any deeper into the story, because my God was this game intense. I played Psychedelica of the Black Butterfly awhile ago and I didn’t really like it all that much, so I went into Ashen Hawk expecting it to be much the same as its predecessor… thankfully I was wrong! Ashen Hawk is a marked improvement over Black Butterfly in almost every way and one has to wonder what the hell happened between the production of the first game and this one to cause such a huge difference in quality… Technically Psychedelica of the Ashen Hawk isn’t a sequel to Black Butterfly, though it is set in the same world as the first game, but with a completely different story and characters.

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Now I say that, but there were QUITE A FEW Easter Eggs and callbacks to PBB in Ashen Hawk, that you’ll only truly get if you’ve played through the first game, but it’s not a requirement to enjoy the game. That said, EVERYTHING IS CONNECTED!! I know I literally just said you don’t have to play Black Butterfly before playing Ashen Hawk, but boy does playing the first game pay off in a big way in this one!! It’s no secret that I didn’t particularly care for Black Butterfly, but damnit if Ashen Hawk didn’t make slugging through the mess of the first game worth it. But, what I love most is that the connection between the two games isn’t overly in your face, the reveals work well within the context of their respective stories while also expanding on the preexisting lore of both games.

Game Details

Spoiler Warning

Since folks are really hung up on spoiler warnings, this post will contain some minor spoilers for the game, so if you haven’t played either Ashen Hawk or Black Butterfly, maybe hold off on reading this review.

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Memories on the Shoreline Game Review

I was first introduced to indie developer Mikomi Kisomi through her urban fantasy visual novel, That Which Binds Us. Its been a little over a year since that release and Mikomi Games, now re-branded as Crystal Game Works just released their newest title, Memories on the Shoreline—a supernatural romance. I’m a sucker for supernatural fantasy, and the prospect of dating a hot merman was just too good to pass up, so when Mikomi sent me a review copy of the game… I made time to play it.

Melody wanted a break from her stressful med classes— so when spring break came around, she dragged her best friend Shion with her to the beach. However, things don’t go quite so smoothly when they meet Brennan, a local fisherman, and Crylis… a mermaid?!

Official Summary

Game Details

  • Available for Windows, Mac, Linux | Steam
  • 2 pursuable characters (male)
  • 5 Endings
  • Languages: English
  • Cost: $5.99
  • Gameplay Length: 5 hours
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First day of vacation, and you’ve already secured a hot tour guide… good on you!

The premise is simple, Melody and her best friend Shion are spending their spring break in sunny Florida, in hopes of getting some much needed down time before falling back into the academic grind. While there Melody meets a handsome fisherman named Brennan, who hints that all is not as it seems in the quiet beach-side town. Later that night, Melody discovers that sirens exist, when she encounters a runaway merman, Crylis. What should have been a normal relaxing vacation is soon made much more exciting with two handsome men vying for Melody’s affections.

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[First Thoughts] Love Brings You Home

Voltage Inc. games make up about 45% of my gaming backlog. The company was my first introduction to the world of otome games and over the years I have amassed quite a few stories from each of the many, many Otome Romance titles they produce. Because I have so many stories I tend to have a hard time deciding which routes to play… So, rather than making the agonizing decision on my own, I ran a Twitter poll and let you guys decide for me. Unfortunately, that backfired since the poll ended in a tie between Diary of a Step Sister and Love Brings You Home, so I still had to choose in the end and I went with the latter.

Love Brings You Home is one of the “newer” Otome Romance titles, having been released exclusively on the Love 365 app and not as one of the standalone apps (at least here in the west). Given all the fantasy romance games I’ve been playing lately, I was looking forward to diving into something with a slice-of-life vibe and Love Brings You Home was exactly what I was looking for; something grounded in reality (at least for an otome game). If I had to sum this game up in one word, it would be ‘wholesome’, no gimmicks just a wholesome romance…

App Details

  • Genre: Slice of Life, Romance
  • 5 Love interests
  • Available: Google Play | App Store | Amazon App Store
  • Cost: Main Story: 400 Coin Each ($3.99USD)
    POV Story: 
    300 Coin Each ($2.99USD)
    Special Story: 
    100-200 Coin Each ($.99-$1.99USD)
  • Similar Games: Finally in Love Again, Kiss Me on Clover Hill, Serendipity Next Door

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Reanimation Scheme Demo Review – Summon Up Some Romance

I’m super late with this review, but I wanted to make sure I gave Wind Chimes Games’s demo for their debut visual novel, Reanimation Scheme, my full and undivided attention. I wanted to have this out before the end of the Kickstarter campaign, and I just managed to make it with a few hours to spare.

Reanimation Scheme is a supernatural fantasy romance visual novel, that is rooted in magic, mysticism, and necromancy. Yes, you read that right, necromancy… most of the supernatural games I’ve played tend to shy away from death magic, preferring to focus on the big three of the supernatural world; Vampires, Werewolves, and Witches. But, I’ve had my fill of the same old fantasy stories, so Reanimation Scheme is a welcome change of pace. With it’s spunky heroine, inventive premise, and gorgeous visuals, Reanimation Scheme is definitely worth checking out! Keep Reading to see my thoughts on the demo, which covers three chapters of the game.

Demo Details

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Chess of Blades BL Game Review – Danger Lurks Around Every Corner

Indie developer Argent Games is known for their inventive BL visual novels. Where most games from the genre focus on getting their characters into the bedroom, Dovah and Gamma, the dynamic duo behind Argent Games, tend to focus on creating games with stories and characters that subvert the usual cliche Boys Love tropes. I’ve been following their works for quite some time, but I will admit that despite having their games recommended to me quite a few times, Chess of Blades is the first of their games I’ve had the chance to play.

Chess of Blades is the studio’s second title and follows Rivian Varrison, the son of a high ranking military strategist, who is attending a celebration at the King’s residence. While there he must navigate the complexities of the aristocracy and the political intrigue of court life. But, the King’s court is full of dangers, and soon Rivian finds himself being drawn into the tangled web of secrets that could prove fatal for not just him but everyone he holds dear. With enemies all around, Rivian will have to be careful, lest he meet a grisly end…

Game Details

  • Available for Windows, Mac, Linux | Steam | Google Play
  • 4 pursuable characters (male)
  • 9 Endings
  • Full English Voice Acting
  • Languages: English
  • Cost: $24.99
  • Gameplay Length: 12+ hours

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Doki Doki Literature Club Game Review – Horror With a Dash of Moe

There is no way to talk about Doki Doki Literature Club without spoiling it, so if you haven’t already played this game, go do so before reading this review. Trust me, you want to go into this game blind. 

Right, so I’ve seen Team Salvato’s Doki Doki Literature Club floating around, but I wrote it off as one of those cutesy anime styled harem romances and let it fade into the dark recesses of my backlog. I probably would have continued on blissfully unaware about the horrors of this game, had it not been for a friend mentioning it to me in passing:

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Calling Doki Doki Literature Club ‘crazy’ is the understatement of the century

Game Details

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