NIGHT/SHADE (not to be confused with this Nightshade) is an upcoming 18+ cyberpunk BL visual novel developed by indie studio KingAsphy. This is the team’s first project and from what I’ve seen so far it definitely puts me in the mind of some of Nitro+Chiral’s works, particularly DRAMAtical Murder.
Set in 2040 in the fusion city of Sobena, NIGHT/SHADE takes us on a trip into the neon lit underworld of the city; where crime syndicates own the streets and back alley deals and strange murders are the norm. The only way to survive is to either turn a blind eye to the unsavory goings on of the city or become one with the city’s dark underbelly.
KingAsphy launched a Kickstarter campaign for the game and there are just a handful of days left to fund the campaign and they are sooooclose to reaching their goal! There is a short demo available, so I decided to give it a look see and if it’s worth throwing my money at (spoiler alert: totally worth it).
Say what you will about Nitro+Chiral and their games, but beneath all the angst, leather, and dubious consent are some pretty introspective stories. Sure, their games tend to be on the darker and edgier side of things, taking readers to some less than savory places, but when it really gets down to it there is always an underlying message that serves as the lifeblood of their stories. In Sweet Pool the story explores the inevitability of fate and the difference between being pulled along by forces beyond your control or embracing your lot in life. While Dramatical Murder takes a few notes from Freud in its exploration of the human psyche…among other things… So, going into Togainu no Chi I was prepared for a dark, yet thought provoking story… and let’s see if it lived up to expectations.
So while I had a week off from work for the holidays, I decided to break my unofficial anime hiatus by watching, Given—this was of course after I read through the available print manga volumes. But, since manga can’t sing to me I hadto watch the anime if I was going to have any reference points for all of the songs.
For those of you that have been living under a rock for the past year, Given is a music themed anime series based on the bimonthly boys love manga series by Natsuki Kizu. The series follows the highs and lows of a four man amateur rock band, and the romantic relationships that form between them. The band is made up of hotheaded prodigy guitarist Uenoyama, fuckboi playboy drummer Akihiko, soft boi bassist Haruki, and the newest addition Mafuyu, a gifted singer still dealing with the weight of a recent tragedy.
There was a lot of buzz surrounding the series when it was released in 2019 and it has not died down since, especially after it was announced that we’re getting a film sometime in 2021. So with the promise of more Given content on the horizon, this felt like as good a time as any to jump on the ol’ bandwagon and see what all the fuss was about… so let’s see if Given stands up to all the hype.
Hashihime of the Old Book Town is a psychedelic murder mystery boys love visual novel developed by ADELTA and published by MangaGamer. I’ve seen other reviewers throw around the phrase “existential horror” when discussing this game and after finishing Hashihime of the Old Book Town I agree that is a pretty fucking accurate description of this game.
Time plays a huge role in the plot of Hashihime of the Old Book Town, with the schtick being Tamamori using his time traveling ability to jump between several timelines each with wildly different outcomes. However, unlike your typical visual novel, where the player makes several in game choices that guide the course of the story—Hashihime of the Old Book Town is surprisingly linear. The game consists of five routes, each comprising of one chapter of the overall narrative—following a very strict story progression. After completing each chapter you are presented with a single new choice that “gently nudges” you onto a new path.
There are quite a few twists and turns throughout the game and while you don’t actually make any choices, it damn sure feels like it. From the moment you enter the game it’s a nonstop rollercoaster that takes you further and further from reality with each new revelation. Each route builds on the last, uncovering just a bit more of the mystery until the big reveal in the final chapter—and trust me, you wantto finish this game.
So, some background on this one— A few months back I decided to gift some manga to one of my oldest IRL friends for her birthday. Like me she is a lover of anime and manga, with a soft spot for boys love media. She’s partial to some of the steamier boys love titles, so I compiled a list which included: two works by Scarlet Beriko The Fourth Generation Head and Jackass, Rihito Takerai’s Ten Count, and Ranmaru Zariya’s Coyote. She’d already read Ten Count so I took that off the list and rejected Coyote because she found it boring (her words, not mine), so I got her The Fourth Generation Head and Jackass and that should have been the end of it, but I couldn’t for the life of me understand what she didn’t like about Coyote.
“A forbidden romance between a werewolf and a human whose passion conceals a dark secret…”
I mean, a forbidden supernatural romance is right up my alley, so I bought the first two volumes for myself and y’all I WAS HOOKED!
Blerdy Otome is an otome games and visual novel review site that runs on Black Girl Magic and Dreams. While I mostly focus on romance themed games, I’ve been known to cover a wide range of nerdy and otaku themed topics.
So, step right up and prepare your heart! Let’s talk about otome games!!