I’ve played many games over the years, but none has so perfectly captured the human experience as poignantly as the short visual novel One Night, Hot Spring. This thought provoking title, gives players the opportunity to step into the shoes of Haru, a 19 year old transgender Japanese woman who has just been invited for an overnight trip to a local hot spring by her oldest friend Manami. While Haru is initially reluctant to attend, she eventually give in to the request. But, what would normally be a simple night out with friends is made much more difficult for Haru, who is still legally male must contend with the rigid gender structures of the Japanese hot spring. As the night wears on and Haru’s anxieties rise the player must decide how Haru reacts to the various obstacles she encounters.
npckc‘s short visual novel One Night, Hot Spring does that and more, by giving players the unique opportunity to experience life through the eyes of a transgender woman in Japan. I originally included the game in a list of ten LGBTQ positive visual novels in celebration of Pride Month and of all the titles on that list, One Night, Hot Spring was by far my favorite. The game was developed by indie developer npckc for the 2018 Trans Gal Jam.
- Available for Windows, Linux, Mac, and Android
- Gameplay Length: 30 mins – 1 hour
- 7 unique endings
- Cost: FREE
Continue reading “One Night, Hot Spring – Game Review”
Originally developed by Seven Submarines in 2018 for the annual game jam NaNoRenO, Ultramarine: A Seapunk Adventure is a short fantasy visual novel that takes us on a journey into the deep. Gabrielle Freedman embarks on a journey into the sea to find Nauticus, Crown Prince of Atlas in hopes of securing his aid in an ongoing political struggle on the surface. Unbeknownst to her, Nauticus has his hands full with an ongoing civil war over control of the throne. Exiled alongside his royal guard, Zeppelin, Nauticus is desperate to reclaim his throne and reluctantly agrees to a tenuous alliance with Gabrielle. Together the trio devise a plan that could be mutually beneficial to both their causes, but, it involves confronting an evil sea witch. With everything on the line Gabrielle, Nauticus, and Zeppelin gear up for fight that will determine the fate of their very different worlds.
- Genre: Adventure, Romance
- Available for PC (Widows, Mac, Linux)
- 7 Endings
- Gameplay Lengh: ≈45 mins – 1 hr
- Cost: Free
- Partial Voice Acting
- RPG Style Battle System
- Similar Games: The Blind Griffin, A Foretold Affair
Continue reading “Sexy Mermen, Political Intrigue, and Magic – Ultramarine: A Seapunk Adventure – Game Review”
Hello all you wonderful Heroes and Travelers, it’s Thrifty Thursday and that means another Thrifty Gaming post, the weekly post series where I spotlight three games/visual novels for gamers on a budget. Whatever your financial situation, I’m here to bring you affordable games that won’t break the bank!! All of the games on this list are $10 or less (does not include limited time offers and sale items), so no more weepy wallets!
This week’s post will include links to the games and a brief synopsis, but let me stress that these are not reviews, but recommendations… so your mileage may vary! Now that that’s out of the way lets get on to this week’s list!!
Continue reading “Thrifty Gaming: Games That Won’t Blow Your Budget #25”
Hey hey Heroes, Travelers, and Wandering NPCs, here we are with another Kickstarter support post! For those of you new, here, Let’s Show Our Support posts highlight current crowdfunding campaigns for indie games (usually VNs and OELVNs). I give you guys the basic rundown of the game and the perks of supporting the game’s campaign, as well as links to all the relevant game related pages and sites.
This time around, I’m covering Two and a Half Studio’s upcoming fantasy BL visual novel The Divine Speaker! We’ve been getting quite a few BL games in recent years and this debut title from Two and a Half Studios checks off quite a few boxes for me. With its gorgeous visuals and unique fantasy premise, The Divine Speaker promises to be a fun addition to the genre.
Continue reading “Let’s Show Our Support for The Divine Speaker!!”
Hey Hey Heroes, Travelers, and NPCs, out there it’s Monday, and that means another Melanin Monday post!! I know its been awhile since my last Melanin Monday post (I’ve been slacking off), but, for those of you just joining the party, here’s a little refresher. Melanin Monday is a bi-weekly post series that I started for Black History Month, where I talk about Black and Brown skinned characters in anime, manga, video games, etc., but you guys loved it so much I decided to continue it! This week, I’m looking at diversity in otome games!
Otome games promise a player driven gaming experience, giving players the opportunity to romance a diverse group of characters. But, really how diverse are otome games? Sure they feature characters from a wide range of character archetypes, but when it comes to their appearance, they all seem to fall into the same generic bishounen category. What’s more, mainstream otome games tend to have a distinct lack of racial diversity among their romance options. Western otome games have been more successful at integrating more diverse romance options in their games, with characters from a wide range of backgrounds and ethnicity, but, Japanese otome games are much more restrictive in the types of romance options they offer. But, given that otome games are created with a Japanese audience in mind, this is not wholly unexpected.
However, with an increasing number of Western gamers playing otome games, this lack of diversity could alienate individuals looking for games featuring characters that share similar characteristics to themselves. In recent years, Western otome games and Original English Language Visual Novels (OELVNs) have stepped up to provide a solution by offering games with more diverse romance options that are more reflective of their target audiences. As a woman of color, I appreciate the efforts of Western developers to incorporate diverse characters into their narratives, because it creates an opportunity for representation that may have otherwise not existed.
Continue reading “[Melanin Monday] Diversity in Otome Games”