Seduce Me 2: The Demon War, like its predecessor, is a fully voiced, supernatural romance visual novel produced by Seraphim Entertainment and created by Michaela Laws. The original voice cast is back and in full form, their vocal talents shine as they give their all in a series of heart wrenching and emotional performances. In addition to the stellar voice cast, Seduce Me 2 (SM2) boasts a few new features which work together to bring the wonderful story started in Seduce Me (SM) to a satisfying and beautiful close. The five incubi and Diana the succubus are back, each with their own routes, however unlike SM, the romance routes feature both Good Endings and Bad Endings. The additional branching storyline, drills home the game’s message of fate and the burden choices have on destiny. As you play the choices become more difficult, as the player is forced to decide whether to selfishly cling to their love for their incubi or to secede their happiness for the greater good. In the end no matter what you choose, someone has to suffer. This game features some difficult topics, which may not be suitable for some audiences.
This is one of those games that I absolutely enjoyed playing, but never really got around to writing a review for…So, now that I have some free time and in honor of the sequel coming out on May 20th
on Steam, (I got the game from itch.io, so I have to wait until June 20th) I decided to go back and play the game that started it all! So whether you’ve already played this game and are in need of a refresher before Seduce Me 2 is released, or someone new to the game, you’ve definitely come to the right place!
Released in 2015, Seduce Me is a fully voiced PC English visual novel, produced by Seraphim Entertainment and created by Michaela Laws. First, I can’t tell you how awesome and rare it is for a FREE indie English otome game like Seduce Me to have a full voice cast…and for said voice cast to be good too! It’s like winning the lotto right after you lose your job, not necessarily impossible, but unlikely as hell! So big props to Seraphim and Michaela for pulling this off with the help of their backers on Kickstarter, some out of pocket money, and a whole helluva lot of determination!