It’s been a while since my last Confession and that’s because I didn’t have anything I needed to get off my chest. But, it’s a new year and with it comes the promise of new game releases and the inevitable pull we as gamers feel to keep up with the latest trending game. FOMO is real and no one wants to be out of the loop. But it’s hard keeping up with new releases and it’s exhausting trying to keep up with everything.Continue reading “Confessions of an Otome Gamer: It’s Okay NOT to Play the Latest Game”
I know, potentially polarizing opinion incoming–don’t @ me.
But, if you’ve been following me for awhile it shouldn’t be such a big shock that I prefer indie otome games over the more “traditional” Japanese otome games. I mean on a very basal level, indie otome games are much more accessible and available than Japanese otome games. Sure, we’ve been getting tons more otome games than we have in the past, but given the volume of otome games being released in Japan annually, what we get through localization is merely a drop in the bucket. Not to mention localization titles are selected and curated by companies that at the end of the day are protecting their bottom line. So the games that do make their way to the West are ones that are considered the most “financially viable” (read: safe).Continue reading “Confessions of an Otome Gamer: Indie Otome are BETTER than Otome Games”
I started this series as a way to get personal with you all and share my thoughts about things happening in the otome community or share fun stories and anecdotes about being an otome fan. So, for the new year I wanted to share a story that is definitely one of the more interesting experiences I’ve had over the years.
For my first confession of 2021, I thought I’d tell you all the harrowing tale of how I got my copy of the Hakuoki Kyoto Winds art book–and trust me it’s something… Now, because this story involves another person I have omitted their name for anonymity and even though it was over 3 years ago, I checked in with them to make sure it was okay to share and they gave the go ahead. So trust I covered my bases on this one….
Blerdy Tribe, I’ve been rather inactive lately and for that I apologize, but real life got kinda hectic for a while there and I just didn’t have the time or the energy to read through 100k+ visual novels. I’m human. But, that brings me to something that I have been meaning to talk about on this blog for a very long time—visual novels are long af!
You’d think that’s a given, I mean they’re called visual novels for a reason. But, time and time again I underestimate just how much time I need to finish a visual novel (or an otome game for that matter). I know some folks who blaze through games in about 2 days and I am always in awe of their speedy playthroughs, but I just don’t operate like that—especially if I plan on writing a review. I take my time, dragging out my playthroughs for weeks (sometimes months) to ensure that I get the full scope of the characters and the story—or at least that’s what I want you all to believe.
So, when I wrote my anime gatekeeping essay, I was actually attempting to write about gatekeeping in the games community. But, I ended up running super long with the intro and rather than writing a ridiculously long post on gatekeeping, I decided to split the difference and write two separate posts. However, don’t get it twisted, gatekeeping in the gaming community is something I’ve been wanting to talk about for a VERY long time, I just wanted to be sure that when I finally penned this post, that I didn’t devolve into incoherent ranting. I try to keep things classy here.
So, for those of you that don’t know, “gatekeeping” is what happens when elitism, entitlement, and privilege are allowed to run unchecked, resulting in a select group of individuals taking it upon themselves to preserve the sanctity of a particular “thing” by regulating what is and isn’t acceptable. Like bouncers who keep unwanted individuals from entering an establishment, gatekeepers act as the buffer between true fans of a medium and the uninformed masses. Gatekeepers see themselves as true fans, working tirelessly to ensure that the sanctity of their media isn’t tarnished by those they deem unworthy. The problem is that these individuals take things to the extreme, devaluing anyone and anything that doesn’t align with their “vision” of what a true fan should be… and it is this behavior that creates a lot of unnecessary negativity.