Hey Blerdy Tribe, it’s Monday and that means it’s Melanin Monday here on Blerdy Otome! Instead of bringing you another Melanin Friendly Game, I wanted to shake things up a bit this week by spotlighting some of the game developers I love who always bring us amazing diverse titles! Each of these devs have consistently brought us games chock full of great representation, telling stories that feature characters a wide range of backgrounds, identities, orientations.Continue reading “Game Devs Who Do Diversity Right”
In Blood is the newest visual novel from indie game developer Jaime Scribbles Games, the creative team behind Pinewood Island and As We Know It. Follow Eleadora, a young woman who finds herself drawn into a world of supernatural horrors, when she unwittingly makes a bargain with an ancient god. In Blood brings together elements of Gothic romance and Lovecraftian horror to create a darker and edgier narrative experience reminiscent of games like Demonheart and Cinders, which are notable for their mature storytelling and characters.
So, I had high expectations going into this demo and now that the Kickstarter campaign is live, I figured this was a good time to share my thoughts about the game and the premise. At first glance, In Blood put me in the mind of a CW supernatural drama series, a la Vampire Diaries—a dark and edgy supernatural romance with attractive 20 somethings…and surprise surprise, I am a sucker for these types of stories!
Hey Hey Heroes, Travelers, and Wandering NPCs, I’m back with another Behind the Games post!
For those of you just joining the party, Behind the Games is a segment where I interview the folks ‘behind the games’ I review. The series is meant to act as a complement to the reviews, giving you guys a chance to get to know the developers that spend so much time carefully crafting the games you enjoy. For each interview I send the Devs five questions (and one random bonus question), to kind of flesh out who they are, while also getting a bit of insight into their inspirations for their games. It’s completely voluntary and meant to be a fun way to get you guys acquainted with content creators.
Last time around I spoke with Dovah and Gamma from Argent Games, the dynamic twosome behind Argent Games, so if you missed that, I definitely recommend checking that post out too! This time around, I had the chance to chat with Jaime Scribbles of Jaime Scribbles Games!
Jaime is the brains behind the indie game studio, Jaime Scribbles Games! She’s a single mom who made her debut in 2017 with a horror romance visual novel, Pinewood Island. Two years later, she’s showing no signs off slowing down, with two games under her belt and one in development Jaime is a force to be reckoned with in the indie scene. But, what really sets her games apart from the rest is her dedication to creating titles with diverse love interests and deep narrative heavy stories. But, without further ado, let’s turn things over to Jaime…
Jaime Scribbles Games just released their newest game, a dystopian life-sim visual novel As We Know It. Set in the distant future, where the world has been plagued by climate shifts that have turned the surface into a veritable wasteland, people have taken refuge in underground sanctuaries. One such subterranean town, Camden offers a safe haven for a those select few lucky enough to secure an invitation to the exclusive oasis. You (default name Ashlynn Phillips) and your mother are given the opportunity to escape the surface for the safety and security of Camden. The mayor, Rick Davidson and the people of the city welcome you with open arms, and the abundance of resources are a welcome change from scarcity of the surface. But, all is not as it seems in Camden, as seeds of descent spread the social order of the city starts to deteriorate and you must decide where your allegiances lie. Do you stand with the Mayor and protect your new home or do you rebel? The choice is yours.
- Genre: Life simulator, Romance, Drama
- Available for PC (Widows, Mac, Linux) and Steam
- 30 Endings (4 romance routes, 3 potential friendships)
- Gameplay Lengh: 3-5 hours per playthrough
- Cost: $19.99 USD
- Life-Sim Gameplay
- Customizable MC
- Similar Games: Aloners, Who We Are Now