Behind the Games – Interview with Oracle and Bone Studio

Hey Hey Blerdy Tribe, I’m back with another Behind the Games post! For those of you just joining the party, Behind the Games is a segment where I interview the folks ‘behind the games’ I review. Giving you guys a chance to get to know the developers that spend so much time carefully crafting the games you enjoy.

Last time, I spoke with Dani, Alexis, Lisa, Percy, and Kevin, members of the ValiDate team—their first project is the upcoming LGBTQ+ visual novel ValiDate: Struggling Singles in Your Area. This time around, I had the chance to chat with Tida Kietsungden and Charissa So the founders of the indie game studio, Oracle and Bone, and the creative team behind the 80’s themed yuri visual novel, A Summer’s End – Hong Kong 1986.

A Summer’s End – Hong Kong 1986 is a yuri visual novel and  Oracle and Bone’s debut title—follow the story of Michelle and Sam, and how their chance meeting evolves into a deeper relationship. Set in vibrant Hong Kong in the year 1986, it is an original story about love, family, and culture. Inspired by Hong Kong cinema and 80’s anime, A Summer’s End – Hong Kong 1986 is loving homage to one of the most memorable periods of time.

I recently had a chance to chat with Tida and Charissa, about their work on A Summer’s End, so without further ado, let’s turn things over to them…

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