Hotel Dusk: Room 215 – Game Review

Hotel Dusk Room 215 Review

Hotel Dusk: Room 215 was released in Japan as Wish Room: Angel’s Memory. It’s a 2007 Nintendo DS single-player adventure visual novel developed by Cing, the creators of Another Code: Two Memories (aka Trace Memories in NA). Hotel Dusk was released as part of the Touch Generation of DS games, which were geared towards attracting non-traditional gamers. Unlike typical DS and 3DS games, Hotel Dusk is played by holding the DS system sideways, like a book.

hotel dusk

A man with a past he wishes he could forget…A room with secrets creeping out from every corner…and a girl who wakes from a coma walks towards a limitless future…Long nights that blend into even longer days for a former detective turned door-to-door salesman.

When a routine job leads him to an out-of-the-way hotel, Kyle Hyde is dragged into a long-since buried secret that threatens to bring past sins into the present. The lies must be weeded out, and a truth that certain people want to keep buried must be uncovered.


Story

Three years prior to the game, hard-boiled New York City detective, Kyle Hyde, was on the trail of the international crime syndicate, Nile. While doing some undercover work on the case, his partner, Brian Bradley, turned dirty, informing on his partner and the police force they worked for. After receiving an anonymous tip about the double-cross, Hyde confronts Bradley on the docks near the Hudson River. Shots are fired, and an injured Bradley falls into the water never to be heard from again.

Fast forward to 1979, Hyde, now a door-to-door salesman for Red Crown, makes his way to a lone motel just outside of Los Angeles. Since that fateful day on the docks, he has been using his sales job to wander from place to place in search of his missing ex-partner. His trail of breadcrumbs has led him to the dusty inn, Hotel Dusk, a place with dark secrets of its own. Follow along with Hyde as the truth behind Hotel Dusk’s room 215, a room rumored to grant wishes, is uncovered. But, Hyde gets more than he bargained for when secrets from past and present collide in an unexpected way. Perhaps the secrets of Hotel Dusk and the answers Hyde is searching for are one in the same.

Characters

Main & Recurring

kyle hyde

Kyle Hyde is a former New York City detective and door to door salesman for Red Crown. He left the force after shooting his partner Brian Bradley after a confrontation on the docks of the Hudson River. He’s a terrible salesman with an even worse disposition, which often gets him in trouble with his boss, Ed Vincent. He is still looking for his partner and uses his current job to search for clues to his whereabouts.

ed

Ed Vincent is the owner of Red Crown and Hyde’s boss. He and Hyde’s father worked together years on the police force, and has kept an eye on Hyde since his father’s untimely death. He has Hyde find lost items upon request in addition to his regular salesman duties. Because of his police officer past, he has a wide information network, which he uses to help Hyde in his search for his missing partner.

brian

Brian Bradley is an Ex-cop and former partner of Kyle Hyde. He went rouge, joining forces with crime syndicate, Nile. He was shot by his partner, Hyde during a confrontation on the dock, he hasn’t been seen since. Hyde still believes he is alive and continues to search for him, his search brings him to Hotel Dusk. Does Bradley have some connection to the run down hotel? Or is Hyde chasing ghosts?

Rachel is Ed’s secretary and the main go between for Hyde and Red Crown. She and Hyde are on very good terms and she is always willing to help him out. She and Hyde share some obvious flirting throughout the game, from time to time she’ll call him “Handsome”. Despite their closeness, she knows very little about Hyde’s past. Though, she respects his privacy and never asks him to divulge anything to her.

Hotel Dusk Staff & Guests

dunnings

Dunning Smith is the owner of Hotel Dusk. He’s a gruff middle aged man with an almost permanent frown. He is the keeper of secrets, holding those concerning himself and the hotel under lock and key. Dunning is the most tight lipped person in the hotel , easily dismissing Hyde’s prying and probing. He is usually found in his private rooms watching sports, neglecting the front desk.

louis

Louis DeNonno is a third rate pickpocket and petty thief from New York. He and Hyde would come into contact from time to time, when Hyde would bust him for his criminal activities. Louis now works as a bellhop at Hotel Dusk and is Hyde’s main source of information within the hotel. He is an easy going and neglectful guy and extremely chatty to the point that he annoys others around him.

mila

Mila is a mysterious and beautiful young girl. Hyde sees on the side of the road on the way to Hotel Dusk. While he doesn’t pick her up, she eventually catches a ride with another guest, Jeff Angel. Once at the hotel she is put under the care of the hotel’s maid Rosa Fox. She is also tied to the secrets of the hotel and may be the key to discovering Bradley’s whereabouts.


Gameplay

Unique Gameplay Controls

The gameplay is typical of a visual novel, with the player controlling Kyle Hyde as he moves around Hotel Dusk, searching for clues and interacting with other characters. The touch screen aspect of the DS is heavily used in this game, which primarily focuses on basic navigation and puzzle solving. The DS is held at a 90-degree angle, to give the player the feeling that they are reading an interactive novel. There is also a feature that allows the player to decide which side the touch screen is on based on their dominant hand.

Explore and Investigate alongside Kyle

A majority of the gameplay requires the player to interact with hotel patrons and staff to find out information. The player can have Hyde show inventory items to other characters or ask them questions. The player must gauge the other characters’ reactions and ask the right questions in the correct order to acquire the information he needs. If done incorrectly, the character in question will get upset and/or refuse to answer, resulting in a game over.

From time to time, the player will need to solve various puzzles that utilize many of the features of the Nintendo DS system. Puzzles range from fairly easy to hard. While a majority of them utilize the touch screen, the microphone and closing the DS are used as well. The final feature of the game is an interactive journal, where the player can write notes for themselves.


Overall Thoughts

Hotel Dusk’s Unique Art Design sets it apart

The game utilizes 3D full-color backgrounds but what really makes it unique are the hand-drawn black and white character sprites. The art works well with the visual novel aspect of the game, giving the player the sense that the characters were plucked straight from the pages of a crime noir comic. It reminds me of the music video for a-ha’s Take on Me, and it’s loved. The art also works well with the 1979 setting and adds a raw, gritty feeling to the game, especially the use of light and shadows within the sprites. It is definitely one of the best aspects of the game.

An engaging story and character

The characters in the game are unique and likable. It’s easy to get invested in their individual stories. At times, growing attached to them is common. Each character has their own history which adds to the overall development of the story. Every story is complete, and from what is recalled, there are no loose ends at the conclusion of the game. Despite Hyde’s story being the main focus of the game, every character is given a fitting and realistic conclusion. There is no grand character developing moment in the game, but even so, the characters seem somehow changed by their experiences and it gives the overall plot a natural feel.

Hotel Dusk makes the most of the Nintendo DS’s features

The game can get a bit wordy at times, so if you aren’t a fan of reading, Hotel Dusk isn’t the game for you. This game is extremely dialogue heavy and when coupled with the slow pacing, it can make the initial gameplay seem long and drawn out. But, once you get used to it, the game is very enjoyable. The mystery is well done, and the puzzles help engage the reader, and act as checkpoints within the story. This game does a good job of utilizing most, if not all of the DS’s features from the touch screen to the microphone to actually having to close and open the DS. Overall, Hotel Dusk: Room 215 is a solid game and well worth the playthrough for fans of visual novels, hard-boiled detectives, and good old fashion mystery!


 4.5 Room Keys out of 5

Room Key Rating

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19 thoughts on “Hotel Dusk: Room 215 – Game Review

    1. No, definitely not someone you’d buy anything from! But, what he lacks as a salesman he more than makes up for as a detective! Hyde is awesome!

      Thank you so much for taking the time to read my review! 😀

    1. Oh no! This game is so much fun! There are a lot of older ds games that still hold up! Do you have any consoles? Or mainly PC?

      Thank you so much for reading my review and even more so for leaving a comment! 😀

      1. See, you’ve got me there, I don’t have any consoles. I only play my brother’s PS4, XBOX One, and Wii U when I go home…which is almost never…

        But, I live off handheld consoles! Unfortunately, HD is only on the DS 🙁

        And there are a lot of great PC and mobile games out there too! 🙂

      2. Aww yeah there are other good detective ones around. ^^
        But I definitely plan to buy a handheld console in 2 years’ time.

  1. I started this game but definitely got bogged out by the slow pacing and so haven’t continued since then. It was really boring for me 😅
    I need to try it again if you say it’s worth it, but there’s also that my secondhand DS Lite the touch screen is a bit faulty when it comes to puzzles/drawing on it. When I played Another Memory I almost threw it at a wall because it wasn’t working like it should, and I thought it was the game until I realised it was the handheld /cries

    1. The game is definitely worth the playthrough. There were times that I found the reading to be too dense and I set the game aside, but the mystery was just too tempting! I had to know what was going to happen next!

  2. I love games like Hotel Dusk! I enjoyed Last Window more because of its setting, but I liked the characters in this game more. Nice review!

    1. Thank you! And thank you for reading! I tend to gravitate towards games like Hotel Dusk for the DS and 3DS. They remind me of old detective films and books so much, plus I get so caught up in the story that I end up binge playing!

      1. The DS was so good for this kind of genre! Hopefully, Chase: Unsolved Cases, which I mentioned in another comment, will continue that trend!

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